Updated:
Plan a training or healing batch: pick a tier, enter the number of soldiers and your speed bonus. Grain and Timber cost the same, Herb is not used for soldiers.
Short answer: Healing costs about 30% of the training price and takes 30% of the time. T9 needs Training Grounds 27 and gives 1,350 might per soldier.
All tiers per soldier
| Tier | Training Grounds | Train cost (Grain = Timber) | Heal cost (Grain = Timber) | Train time | Heal time | Might | Load |
|---|---|---|---|---|---|---|---|
| T1 | 1 | 97 | 29 | 40s | 12s | 25 | 400 |
| T2 | 3 | 145 | 43 | 60s | 18s | 37 | 600 |
| T3 | 6 | 349 | 104 | 80s | 24s | 80 | 800 |
| T4 | 10 | 903 | 270 | 100s | 30s | 210 | 1,000 |
| T5 | 14 | 1,746 | 523 | 120s | 36s | 412 | 1,200 |
| T6 | 17 | 2,464 | 739 | 140s | 42s | 579 | 1,400 |
| T7 | 20 | 3,320 | 996 | 160s | 48s | 781 | 1,600 |
| T8 | 24 | 4,535 | 1,360 | 180s | 54s | 1,065 | 1,800 |
| T9 | 27 | 5,770 | 1,731 | 200s | 60s | 1,350 | 2,000 |
| T10¹ | 30 | 7,027 | 2,108 | 220s | 66s | 1,650 | 2,200 |
Troop counters
Each troop type deals 150% damage to the type it counters and 70% to the type that counters it. The hero faction counter is a separate system, see the faction guide.
Times are base values per soldier in one queue. We divide by 1 plus your bonus, the game may round differently.
¹ Only one source or the sources disagree. Treat as uncertain.
Frequently asked questions
What does T10 cost?
One source lists 7,027 Grain and 7,027 Timber per soldier, 220 seconds, 1,650 might and Training Grounds 30. A second source does not list T10 yet.
Is healing cheaper than training?
Yes. Healing costs about 30% of the training resources and 30% of the time, so keep your Infirmary large.
Which tier should I train?
The highest tier your Training Grounds allow. Might per minute rises with tier, from about 38 at T1 to 405 at T9.


