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Squad battle on the map, from the official guide

Troop Training and Healing Calculator

T1 to T10 · cost · time · might

Image: © GLOBALLAP / 37GAMES

Updated:

Plan a training or healing batch: pick a tier, enter the number of soldiers and your speed bonus. Grain and Timber cost the same, Herb is not used for soldiers.

Short answer: Healing costs about 30% of the training price and takes 30% of the time. T9 needs Training Grounds 27 and gives 1,350 might per soldier.

All tiers per soldier

TierTraining GroundsTrain cost (Grain = Timber)Heal cost (Grain = Timber)Train timeHeal timeMightLoad
T11972940s12s25400
T231454360s18s37600
T3634910480s24s80800
T410903270100s30s2101,000
T5141,746523120s36s4121,200
T6172,464739140s42s5791,400
T7203,320996160s48s7811,600
T8244,5351,360180s54s1,0651,800
T9275,7701,731200s60s1,3502,000
T10¹307,0272,108220s66s1,6502,200

Troop counters

Each troop type deals 150% damage to the type it counters and 70% to the type that counters it. The hero faction counter is a separate system, see the faction guide.

Times are base values per soldier in one queue. We divide by 1 plus your bonus, the game may round differently.

¹ Only one source or the sources disagree. Treat as uncertain.

Frequently asked questions

What does T10 cost?

One source lists 7,027 Grain and 7,027 Timber per soldier, 220 seconds, 1,650 might and Training Grounds 30. A second source does not list T10 yet.

Is healing cheaper than training?

Yes. Healing costs about 30% of the training resources and 30% of the time, so keep your Infirmary large.

Which tier should I train?

The highest tier your Training Grounds allow. Might per minute rises with tier, from about 38 at T1 to 405 at T9.

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